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Chuzzle | |
---|---|
Developer(s) | Raptisoft Games |
Publisher(s) | PopCap Games |
Designer(s) | John Raptis |
Engine | PopCap Games Framework |
Platform(s) | Windows, Macintosh, Mobile phone, iOS,[1]Android |
Release | May 12, 2005 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
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Chuzzle is a tile-matchingpuzzle video game developed by American studio Raptisoft Games, and published by PopCap Games. The game involves connecting three or more fuzzballs named Chuzzles.
Gameplay[edit]
PopCap Games, Inc. PopCap Games, Inc., Electronic Arts. Drag the rows of fuzzy Chuzzles up and down, left and right, to match colors, and they'll pop and return to their test-tube home. Choose from four play modes and two difficulty levels.
In Chuzzle, the player is presented with a 6x6 board of multi-colored fuzzballs called 'Chuzzles', which come in 8 colors. Moves are made by dragging rows and columns. The rows and columns 'wrap' when dragged off the grid; Chuzzles on the left reappear on the right, top reappear on the bottom, and vice versa.
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- Chuzzle™ Quite possibly the cutest creatures known to mankind, match three or more chuzzles to spring them from the board. Chuzzle Deluxe™ comes from the same creative minds that brought us Zuma and Bejeweled 2®, so you know it's gonna be good. Nuzzle up with a Chuzzle right now! Yes, Virgina there is a Chuzzle™ Christmas Edition.
- Fall back in love with a fuzzy, non-stop explosion of adorable Chuzzle matching action! Slide and match colorful chuzzles, and watch them sneeze, shiver and explode with delight! But watch out for locks and other dangers as you take on dozens of Chuzzle challenges in your quest to funkify the universe!
The main goal of the game involves connecting three or more Chuzzles of the same color. When three or more Chuzzles are connected, the connected Chuzzles pop and fly off the board, in which new Chuzzles fall from the top of the board, potentially creating cascades. Popping several Chuzzles in a single move awards more points. Mega Chuzzles are larger variants of Chuzzles which appear when there is a free space of 2x2 squares after Chuzzles have been popped, which take up a space of 2x2 squares on the game board. Matching with a Mega Chuzzle provides more points to the player.[2]
Connecting five Chuzzles of the same color will create a 'Super Chuzzle', which explodes and pops Chuzzles in a 3x3 radius. Connecting six or more Chuzzles will charge up the popped Chuzzles' eyes and will fill up a great amount of the flask.
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Eliminated Chuzzles' eyes fly into a flask to the left of the board. When the flask fills to its neck, the level ends and bonus points are awarded (1000 times the level number in Casual difficulty (up to 10,000), and 2000 times the level number in Expert difficulty (up to 20,000)). The game features a Hint button which helps the player find a possible match, but will lose points and progress in the flask when it is used.
The game features five game modes:
- Classic Chuzzle: Plays with the basic game rules. Occasionally, locks will appear and connect to a Chuzzle, which prevents the player from moving the row and column the Lock is on. The lock can be destroyed by connecting the locked Chuzzle with two other Chuzzles. In later levels, locks will appear more frequently. If no moves are possible, the player must use one of their two scrambles, which presents the player with a new game board without locks and Mega Chuzzles. If the player runs out of moves with no scrambles remaining, the game ends.
- Speed Chuzzle: The game plays similar to Classic Chuzzle, with the only difference being with the presence of a lock timer. The lock timer fills while the player does not pop Chuzzles. Popping Chuzzles depletes the lock timer. If the lock timer fills completely, a lock will appear on the game board. In later levels, the lock timer will increase faster.
- Zen Chuzzle: Zen Chuzzle is an endless game mode, where no locks appear. Instead of leveling up, filling the flask generates a Chuzzle that serves as a trinket.
- Mind Bender: Unlike the other game modes, Mind Bender involves attempting to line up Chuzzles to match the game board with the preset pattern shown on the left side of the screen. Mind Bender features 20 levels, each with 5 puzzles. Finishing at least three puzzles will allow the player to advance to the next level.[3]
- BeChuzzed: A secret game mode that is unlocked by obtaining the Triple Combo!, Brainiac, Puzzler, Ten Grand!, and Seven at Once! trophies and viewing each trophy in a specific order. The game mode is a nod to PopCap's Bejeweled, and features gems from Diamond Mine, the first version of Bejeweled. The game mode is endless, and unlike the other game modes, progress is not saved.
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Various trophies are awarded to the player for certain accomplishments in the game. Examples include 'Chuzzbomber', awarded for exploding 1,000 Super Chuzzles, and 'Speed Master', awarded for clearing levels in Speed Chuzzle without getting a lock.
Reception[edit]
In a brief review, PC Magazine remarked that Chuzzle is 'reason enough to make casual gamers cheer', giving the game a score of 4 out of 5.[4]IGN reviewed the mobile version of the title (Chuzzle Mobile), concluding their review with a score of 7.9 out of 10. IGN felt that the title was very similar to existing 'match three' offerings, although the 'Mind Bender' mode does provide some measure of uniqueness.[5]
Sequels and Spin-offs[edit]
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On December 18, 2018, Raptisoft independently published a sequel, Chuzzle 2, as a free-to-play app with removable ads on both iOS and Android. Chuzzle 2 features an arcade-style progression system, with several different goals. Additional features to the game include a virtual pet mode known as the Chuzzarium, a daily challenge mode, and the Classic, Zen and Speed modes from the original Chuzzle as unlockables.[6]
On August 19, 2020, Raptisoft published a spin-off game, Chuzzle Snap! on iOS and Android. Unlike Chuzzle and Chuzzle 2, Chuzzle Snap involves using pre-determined pieces to place on the board instead of moving lines of Chuzzles, to remove 3 or more connected Chuzzles of the same color.[7]
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References[edit]
- ^iPhone OS version released
- ^Guardian Staff (2009-12-16). 'Chuzzle review'. The Guardian. ISSN0261-3077. Retrieved 2019-06-01.
- ^'Chuzzle review by PC Magazine'. 2006-05-24. Archived from the original on 2006-05-24. Retrieved 2019-06-01.
- ^'Chuzzle - Review by PC Magazine'. PC Magazine. 2006-02-01. Archived from the original on May 24, 2006.
- ^'IGN: Chuzzle Mobile Review'. IGN.com. 2007-05-29. Archived from the original on 2007-07-05. Retrieved 2007-06-25.
- ^Author, AppAdvice Staff. 'Chuzzle 2 by Raptisoft'. AppAdvice. Retrieved 2021-09-07.
- ^'Chuzzle Snap - Apps on Google Play'. play.google.com. Retrieved 2021-09-07.
External links[edit]
- PopCap Games - Chuzzle (archived)